

Skyrim Script Extender (shortened to SKSE) is a requirement for many popular mods, especially for some that came out in the last couple of years (SKSE plugins / native code plugins). While that is great, at the same time - as a side effect of that update - the current version of Skyrim Script Extender will no longer work with the game version and will need to be adapted by its developers. In tandem with the release of Skyrim AE, Skyrim SE will also receive an update including the above mentioned free mini-DLC. So, if you use SKSE and do not wish to have all your extensions broken, please set your SSE in Steam accordingly to avoid breaking those extensions.Įxcerpt that supports my reason for not liking this idea. However, they will need to update Creation Club to accommodate this new version. It seems that Skyrim AE will be a paid option after all and not rolled out to all SSE users. Hopefully this a more balanced perspective on the upcoming Skyrim AE. If you're confused here's the table see below.Found this on Nexus this morning. Lastly: If you sell x1 Purified Water it'll cost 20 Caps therefore if you multiply them by the quantity of your Purified Water you can earn more than 3000+ or more CAPS. Step 5: There you go you earned enough CAPS to buy new gears,refill your ammos,buy explosives and even buy Legendary/Unique Gears and Weapons. Step 3: After you connect your Water Purifiers-Industrial leave them, because Purified Water don't generate at faster rate( I suggest you explore the commonwealth do side-quests or just do the Dora the Explorer thing)(PS: I don't suggest you to wait or sleep 24 hours because it won't work just leave them) Step 4: Once you played the game over an hour or more goo back to your Settlement and check the Workshop if you have enough Purified Waters let's say x100 Purified Waters sell them. Step 2: Connect them to Medium Generators because they require 5 Power in order to run. Step 1: Build 4 or more Water Purifiers-Industrial.
